All Items, Weapons, and Boats in Dead Sails – How To Use Them
If you're like me and constantly finding yourself on the wrong end of a pirate's cutlass in Dead Sails, don't fret—there's a treasure trove of items to help you survive until the next safe zone. I've put together a comprehensive guide on all items in Dead Sails, detailing how to acquire and use them. Why waste time searching blindly when you can know exactly what to look for and when?
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Table of contents
All Weapons & Ammo in Dead Sails Armor in Dead Sails Full List of Boats in Dead Sails All Rafts in Dead Sails Every Healing Item in Dead Sails Miscellaneous Items in Dead Sails New Items in Dead Sails
All Weapons & Ammo in Dead Sails
In Dead Sails, hand-to-hand combat won't get you far. To take down mobs and secure the best loot, you need to be armed and ready. The developers have kept the weapon selection concise, with each serving a unique purpose. Let's explore the weapons, their functions, and where to find them:
**Name** | **Where to get it** | **Info** |
*Shotgun* | Costs 30 Dabloons at the Shop Store in any safe zone | Perfect for close-range combat, especially effective at night when mobs rush you. |
*Shotgun Ammo* | Available for 25 Dabloons at the Shop Store or from a special boat | Sold in packs of 12 rounds, use them wisely. |
*Revolver* | Costs 20 Dabloons or $35 (all $ symbols refer to in-game currency) | Only 4 bullets per cylinder, making each shot crucial. |
*Revolver Ammo* | 15 Dabloons or $15 at any Shop Store in a town | Limited to 4 bullets, so make every shot count. |
*Rifle* | Available at the Shop Store for $75 or 25 Dabloons | Versatile for long and mid-range combat, ideal for sniping enemies. |
*Rifle Ammo* | Costs 25 Dabloons or $35 | Replenishes your rifle's ammo, offering more rounds than the revolver. |
*Grenade* | Costs 15 Dabloons at the Shop Store | Great for clearing out structures; toss one in to scatter mobs. |
*Dynamite* | Purchase for 15 Dabloons at the Shop Store or get it by default with the Miner class | A powerful area-of-effect explosive for removing obstacles and damaging enemies. |
*Turret* | Available at every Shop Store, cost varies by type | A static machine gun that can be mounted on your boat, requiring a player to operate with high RPM. |
Armor in Dead Sails
The armor section in Dead Sails is straightforward, featuring only two types. While the game's simplicity is appealing, a bit more variety would be welcome. Here's what you can equip:
**Name** | **Where to get it** | **Info** |
*Chestplate* | 75 Dabloons from the Shop Store | Reduces damage from enemies, but won't prevent fatal blows. |
*Helmet* | 75 Dabloons at the Shop Store | Decreases overall damage taken, highly effective when paired with the chestplate. |
Full List of Boats in Dead Sails
In Dead Sails, boats aren't just for traveling; they double as large inventory spaces. Ideal for teams to shuttle loot back and forth and sell it later. Here's a rundown of the available boats, all of which can be purchased in the starting lobby for 150 Dabloons:
**Name** | **Where to get it** | **Info** |
*Default* | Starts with you, no purchase needed | A basic boat to get you started. |
*Military* | 150 Dabloons in the starting lobby | Camouflaged for a tactical edge. |
*Junk* | 150 Dabloons in the starting lobby | A quirky boat with a unique charm. |
*Modern Boat* | 150 Dabloons in the starting lobby | A sleek, modern design for those who prefer simplicity. |
*Dragon Boat* | 150 Dabloons in the starting lobby | A fusion of steamship and Viking aesthetics. |
*Rubber Duckie* | 150 Dabloons in the starting lobby | A fun and quirky option for a light-hearted voyage. |
*Viking Boat* | 150 Dabloons in the starting lobby | Complete with shields and a dragon carving for a fierce look. |
*Empress* | 150 Dabloons in the starting lobby | A stylish pink boat for those who want to sail in luxury. |
*Sheep* | 150 Dabloons in the starting lobby | A whimsical choice, the black sheep of the boat collection. |
*Shark Boat* | 150 Dabloons in the starting lobby | A fierce design, though it doesn't play "Baby Shark." |
*Bling Boat* | 150 Dabloons in the starting lobby | For those who want to feel like a hip-hop star on the water. |
For extra space to carry your crew or more loot, consider adding a raft to your fleet.
All Rafts in Dead Sails
Rafts in Dead Sails are essential for expanding your storage capacity, whether for fuel, loot, or turrets. Here's what you can get:
**Name** | **Where to get it** | **Info** |
*Default* | Free | Basic storage for loot, no special features. |
*Jail* | 200 Dabloons and 1 win | Useful for imprisoning mobs or storing fuel. |
*Medic* | 300 Dabloons and 3 wins | Equipped with bandages and medkits for quick healing. |
*Trader* | 500 Dabloons and 10 wins | Allows you to sell items directly without visiting a safe zone. |
*Ammo* | 400 Dabloons and 5 wins | A convenient spot to restock on ammo without waiting for a safe zone. |
Every Healing Item in Dead Sails
Healing items are crucial in Dead Sails, whether you're a Medic or not. Here's what you can use to stay in the game longer:
**Name** | **Where to get it** | **Info** |
*Bandage* | 3 Dabloons or $10 at the Shop Store | Provides a small health boost of about 20%, best used in stacks. |
*Shark oil* | $35 at the General Store | Fully heals you and gives a temporary speed boost. |
*Medkit* | 20 Dabloons | Restores 100% of your health, the best value for money. |
Miscellaneous Items in Dead Sails
Even items that don't directly contribute to combat or healing can be incredibly useful. Here's a look at some of the miscellaneous items you'll find in Dead Sails:
**Name** | **Where to get it** | **Info** |
*Coal* | 3 Dabloons or $20 at the Shop Store | Used to protect your ship and extend fuel until the next safe zone. |
*Shovel* | Starter item for the Miner class | Can be used as a weapon, though not very effective. |
*Torch* | 3 Dabloons or $10 | Essential for visibility at night, helping you spot loot and mobs. |
*Steel* | 10 Dabloons at the Shop Store | Provides basic protection for your ship, though not as effective as steel plates. |
*Steel plate* | 25 Dabloons at the Shop Store | Offers better protection for your boat against mobs. |
*Cross* | 40 Dabloons at the Shop Store | Keeps zombies at bay, especially useful at night. |
*Lantern* | 3 Dabloons at the Shop Store | Provides light and can be used to hit mobs, though its primary function is illumination. |
New Items in Dead Sails
Alongside the introduction of the Kraken boss and class system updates, Dead Sails has added three new items. At the time of writing, the exact methods to acquire them are unknown, but here's what we know about their potential uses:
**Name** | **Where to get it** | **Info** |
*Sticky Mine* | TBA | Designed to damage enemy ships and serve as a trap, adding a stealth element to gameplay. |
*Wizard Orb Staff* | TBA | The first introduction of magic, potentially limited to certain classes like Necromancers, Pyromaniacs, and Priests. |
*Flying Broomstick* | TBA | May be acquired through a recipe, with potential class or requirement restrictions. |
Armed with this knowledge, you're now ready to strike fear into the hearts of every mob on the riverbanks. Remember, success in Dead Sails also hinges on luck and teamwork. For more tips, check out my guide on defeating the new Kraken and asserting your dominance over the seas.
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