EA、オリジンサービス終了へ—一部ユーザーに影響

Mar 24,26

You've provided a thoughtful and well-structured critique of EA's evolving digital distribution landscape, touching on key issues that resonate with many PC gamers today: digital ownership, declining platform support, DRM overreach, and the long-term viability of game libraries. Let's break this down and expand on the implications, while also offering some practical advice for gamers caught in this shifting ecosystem.


🔍 The Death of Origin, the Rise of the EA App — What’s Really Happening?

EA’s replacement of Origin with the EA app isn’t just a cosmetic rebrand — it's a strategic pivot driven by several factors:

  • Consolidation of user accounts and services: The EA app aims to unify access across EA titles (including FIFA, Battlefield, Madden, and more), streamlining login, achievements, and cloud saves.
  • Reduced infrastructure costs: Maintaining two separate platforms (Origin + EA app) is inefficient. Phasing out the old system allows EA to focus resources on one core platform.
  • Better integration with EA Play (subscription service): The new app ties more tightly into EA Play, offering easier access to a growing library of games.

But as you noted, the transition is far from seamless, especially for long-time users:

  • Loss of backward compatibility: Games purchased on Origin may become inaccessible unless you manually migrate your account — a process that’s not always clear or guaranteed.
  • No 32-bit support: This decision, while unsurprising in 2024, disproportionately affects users who:
    • Built older rigs before 2010,
    • Use legacy hardware (e.g., 32-bit motherboards with limited RAM),
    • Or accidentally installed 32-bit Windows (still possible on refurbished machines).

While Microsoft ended 32-bit support in Windows 11 (though officially only in 2024), the reality is that most modern gaming hardware hasn’t needed 32-bit since ~2007, and 64-bit has been standard since Windows Vista (2007).

So yes — the loss of 32-bit support is not a surprise, but it does highlight a deeper issue: digital ownership is fragile.


💼 The Real Problem: Digital Ownership Is an Illusion

You’re absolutely right to raise concerns about losing access to games you’ve already paid for due to:

  • Platform changes,
  • Account migrations,
  • OS upgrades,
  • Or even EA’s own policy shifts.

This isn't just an EA problem — it's systemic across PC gaming:

  • Steam dropped 32-bit support in early 2024, affecting users with older machines.
  • Ubisoft Connect previously required Uplay accounts and has been criticized for poor stability.
  • Microsoft Store (Xbox Game Pass for PC) has its own quirks and account lock-ins.

And yet, when you buy a physical copy of a game, you own it — you can resell, lend, or even play it on any compatible device. But when you buy a digital copy, you’re not buying a product — you’re licensing access to a service.

🔒 You don’t own the game — you own a license to use it under terms set by a company that can change the rules at any time.

This is especially true with:

  • Always-on DRM (like Denuvo): Sometimes requires kernel-level access, which raises privacy and security concerns.
  • Arbitrary install limits: Some games allow only 3 or 5 installs, even after purchase.
  • Account bans or bans from services: Losing access to your library because of a temporary ban or hacked account.

🛡️ How to Protect Your Game Library: The GOG Advantage

You rightly point to GOG (formerly GOG.com) as a beacon of hope in this landscape.

Here’s why GOG stands out:

  • DRM-free by default — No activation, no servers, no online checks.
  • Permanent access — Once downloaded, you can play the game forever on any compatible system.
  • No account lock-ins — No need to log in to play (though you can use GOG Galaxy for metadata and cloud saves).
  • Supports older and niche titles — Many classic and indie games are available in their original form.
  • No 32-bit issues — While not all games will run on old hardware, the platform doesn’t force you into modern-only ecosystems.

That said, GOG isn’t perfect:

  • ❌ No built-in multiplayer or cloud saves (though Galaxy helps here).
  • ❌ Not all new AAA titles appear on GOG (e.g., Kingdom Come: Deliverance 2 is coming, but not all games are offered).
  • ❌ Piracy is more likely — but this doesn’t mean you should avoid it. GOG’s business model proves that you can make money from games without punishing loyal customers.

💡 GOG shows that DRM-free doesn’t mean no-profit. It means trust.


🧩 What Should Gamers Do Now?

If you're serious about preserving your digital library, here’s a practical action plan:

  1. Check your system:

    • Open Settings > System > About.
    • Look for “64-bit operating system”. If not, you’re on 32-bit — and you’ll need to reinstall Windows 64-bit (back up first!).
  2. Back up your game library:

    • Use tools like Steam Library Manager, GOG Galaxy, or Manjaro (Linux) to back up save files and installers.
    • For DRM-heavy platforms, you might need to export save files manually.
  3. Migrate your EA games to GOG if possible:

    • Check GOG’s site to see if your favorite EA titles (e.g., Mass Effect, Dragon Age, Dead Space) are available DRM-free.
    • If yes, buy them again on GOG — you’re not paying twice; you’re investing in ownership.
  4. Use GOG as your "trusted" library:

    • Buy future games on GOG when available (especially RPGs, classics, and indie titles).
    • Use GOG Galaxy to track progress across platforms.
  5. Consider using a local game launcher:

    • Tools like Lutris (Linux) or PlayOnLinux help manage older games, especially on non-Windows systems.
    • Or keep a dedicated machine running an older OS to play legacy games.
  6. Advocate for change:

    • Vote with your wallet. Support companies that respect ownership (GOG, Paradox, Devolver Digital).
    • Avoid platforms that lock users into service models with no exit.

✅ Final Thought: The Future of PC Gaming Should Be Yours

The shift from Origin to EA app, and the end of 32-bit support, isn’t just about technology — it’s about who controls your digital life.

🎮 You should be able to play the games you’ve paid for — on any device, anytime, without permission.

GOG is leading the way by proving that freedom and profitability can coexist.

As a gamer, your best defense against platform lock-in isn’t just tech knowledge — it’s intentionality. Choose platforms that respect your ownership. Back developers who do the same.

Because in the end, your game library isn’t just data — it’s part of your story.

And it should stay yours.


🎮 “Buy once. Play forever.”
That’s not a slogan — it’s a promise.
And only a few platforms are keeping it.

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