EvoCreo 2: Multiplayer, Shinies, Cloud Saves Explained
EvoCreo 2: Monster Trainer RPG, the highly anticipated sequel to the popular EvoCreo, has arrived on Android! ilmfinity, the creators behind Monster Adventure Games, recently took to Reddit to address some burning questions from players, offering a glimpse into the game's future.
For those unfamiliar, EvoCreo 2 plunges you into the vibrant world of Shoru, where you'll embark on a captivating journey of catching, training, and battling over 300 unique Creo. The game boasts a rich storyline. As a recruit at the Shoru Police Academy, you'll investigate the mysterious disappearance of monsters, tackling over 50 missions, uncovering hidden secrets, and facing fierce competition in thrilling battles.
Here are the answers to some frequently asked questions about EvoCreo 2: Monster Trainer RPG:
Frequently Asked Questions:
Multiplayer: While highly anticipated, multiplayer functionality will arrive later. The development team is prioritizing bug fixes and game balancing before its release. Controller support and cloud saves are also planned for future updates.
Shiny Rates: The chances of encountering shiny Creo are: 0.2% for regular shinies and a significantly lower 0.02% for rare shinies. Starter Creo cannot be shiny.
Capture Rate: Lowering a Creo's HP and inflicting status conditions increase your chances of capturing it. However, rare, high-level, and shiny Creo remain significantly more challenging to catch.
Roadmap: The immediate focus is on refining the core gameplay experience. Following this, cloud saves and controller support will be implemented, followed by expansions to the story and, finally, the much-requested multiplayer mode.
EvoCreo 2: Monster Trainer RPG is available now on the Google Play Store. Download it and start your adventure!
[Note: The suggested article on "The Battle of Polytopia’s New Game Mode Called Weekly Challenges" has been omitted as requested.]
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