7 Days To Die: How To Complete Infested Clear Missions (And Why They Are Worth Doing)

Jan 19,25

7 Days To Die: Mastering Infested Clear Missions – A Comprehensive Guide

7 Days To Die offers diverse mission types, with infested missions standing out as particularly challenging yet rewarding. This guide details how to tackle these missions effectively, maximizing your XP, loot, and rare item acquisition.

Starting an Infested Clear Mission

To begin, visit one of the five traders (Rekt, Jen, Bob, Hugh, or Joe). Mission difficulty scales with tier; higher tiers mean tougher enemies and locations. Biome also impacts enemy types—Wasteland missions, for example, feature more ferals than forest missions.

Infested missions unlock after completing 10 Tier 1 missions (Tier 2 unlock). Expect significantly more and tougher zombies, including radiated, cops, and ferals. Tier 6 missions are the most difficult but offer the best rewards for well-prepared players. The objective remains consistent: eliminate all enemies within a designated area.

Completing an Infested Clear Mission

Upon reaching the Point of Interest (POI), activate the mission marker. Leaving the area or dying results in mission failure. POIs often have pre-set paths; avoid these to circumvent traps and ambush enemies.

Carry building blocks to escape traps or create alternate routes for flanking enemies. Zombies are indicated by red dots on the screen; dot size reflects proximity. Prioritize headshots, but be aware of special zombie types:

Zombie Type Abilities Counter-Strategy
Cops Spit toxic vomit, explode when injured Observe head-throw before spitting, maintain distance.
Spiders Jump long distances Listen for screeching before jump, use quick headshots.
Screamers Summon other zombies Prioritize elimination to prevent overwhelming hordes.
Demolition Zombs Carry explosive packages Avoid hitting their chest to prevent detonation.

The final room contains high-value loot, but also a large concentration of zombies. Ensure you're fully healed, armed, and know the escape route before entering.

Once all zombies are eliminated, report back to the trader. Besides standard loot, you'll find an infested cache containing valuable ammo and items.

Infested Clear Mission Rewards

Rewards are randomized but influenced by game stage, loot stage (boosted by skills like Lucky Looter and mods like Treasure Hunter), mission tier, and perk points.

Investing in the "A Daring Adventurer" perk is crucial. Higher ranks increase Duke rewards and, at rank 4, allow selection of two rewards. This perk significantly improves the value of completing missions, particularly for rare items like solar cells, crucibles, or legendary parts.

After claiming rewards, sell unwanted items to the trader for additional XP (1 XP per Duke earned from sales).

This guide provides a comprehensive strategy for successfully completing infested clear missions in 7 Days To Die, maximizing your rewards and enhancing your gameplay experience.

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