CS Co-Creator Praises Valve's Legacy Preservation
Counter-Strike联合创始人对Valve维护游戏遗产表示满意
Counter-Strike联合创始人Minh “Gooseman” Le对Valve维护游戏的遗产表示满意。继续阅读以了解更多关于Le对Counter-Strike收购的看法以及在向Steam过渡期间的挣扎。
Counter-Strike联合创始人称赞Valve
Le对Valve维护Counter-Strike的遗产感到满意
为纪念Counter-Strike 25周年,Counter-Strike的联合创始人之一Minh "Gooseman" Le接受了Spillhistorie.no的采访。Le和他的合作伙伴Jess Cliffe创作了最受欢迎的第一人称射击游戏之一Counter-Strike,现在被认为是该类型游戏的经典之作。
在独家采访中,Le讨论了Valve如何在将其打造成最受欢迎的FPS游戏中发挥至关重要的作用。他回顾了他将Counter-Strike的权利卖给Valve的决定,说道:“是的,我对与Valve合作的结果感到满意,特别是将IP卖给他们。他们在维护CS的遗产方面做得非常出色。”
Counter-Strike的过渡充满了挑战。Le表示:“我记得Steam在早期有很多稳定性问题,有好几天玩家甚至无法登录游戏。” 这段经历很艰难,充满了技术问题,但Le感谢社区的支持帮助团队稳定了Steam。“值得庆幸的是,我们得到了社区的大力帮助,许多人撰写了有用的指南,帮助过渡顺利进行,”他分享道。
作为一名本科生,Le于1998年开始将Counter-Strike开发为Half-Life的mod。
“我的灵感来自许多我过去玩过的老街机游戏,例如Virtua Cop、Time Crisis。我还深受诸如香港动作片(吴宇森)、好莱坞电影如《惊爆点》、《谍影重重》、《空军一号》以及90年代汤姆·克兰西电影的启发。”1999年,Cliffe加入了他,一起制作Counter-Strike的地图。
Counter-Strike于6月19日庆祝其25周年,标志着其在FPS粉丝中长期以来的盛行。其最新版本Counter-Strike 2每月拥有近2500万玩家。尽管FPS游戏竞争激烈,但Valve对Counter-Strike系列的投入使游戏蓬勃发展。
尽管将Counter-Strike卖给了Valve,但Le似乎很感激并高兴该公司非常重视他的项目。“这非常令人谦逊,因为我非常尊重Valve。我在Valve工作中学到了很多东西,因为我与业内一些最优秀的遊戲開發者一起工作,他们教会了我一些我永远无法在Valve之外学到的技能,”Le分享道。
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