Helldivers 2: Double Player Count in New 'Escalation of Freedom' Update
Helldivers 2 has seen a remarkable resurgence on Steam, its player base exploding following the release of the Escalation of Freedom update. This update brought players back to the intense action on Super Earth, leading to a significant increase in concurrent players.
Helldivers 2 Player Count Soars
Escalation of Freedom Update Doubles Concurrent Players
The Escalation of Freedom update has doubled Helldivers 2's concurrent player count within a single day, jumping from a consistent average of 30,000 to a peak of 62,819 players. This dramatic increase is attributed to the update's comprehensive changes. New enemies like the Impaler and Rocket Tank, a challenging Super Helldive difficulty mode, and larger, more rewarding outposts provide a fresh and demanding gameplay experience. Added missions, objectives, anti-griefing measures, and quality-of-life improvements further enhance the overall player experience. The upcoming launch of the Warbond battle pass on August 8th also promises to maintain player engagement.
Despite this positive surge, the update hasn't been without its critics. Increased difficulty stemming from weapon nerfs and enemy buffs has drawn negative feedback from some players, who feel it detracts from the game's enjoyment. Reports of game-breaking bugs and crashes further compound these concerns. While the game currently holds a "Mostly Positive" rating on Steam, this isn't the first time it has faced negative player sentiment.
The Previous Player Dip: A Look Back
Prior to the Escalation of Freedom update, Helldivers 2 maintained a robust Steam community, averaging approximately 30,000 concurrent players daily. This is a substantial number for a live-service game, yet significantly lower than its peak popularity in the initial months after launch.
At its height, Helldivers 2 boasted hundreds of thousands of concurrent Steam players, reaching a remarkable 458,709. This popularity took a considerable hit in May when Sony mandated linking Steam accounts to PlayStation Network, effectively locking out players from 177 countries without PSN access.
While Sony later reversed this decision, the access issue persists for those affected regions. Arrowhead Game Studios' CEO, Johan Pilestedt, has confirmed ongoing efforts to resolve this, but a solution remains elusive three months later. Further details on Pilestedt's statements and the subsequent player backlash following the game's delisting in multiple countries can be found in the linked article below.
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