Marvel Rivals' Success Doesn't Stop NetEase From Firing Director and Other US Devs
NetEase Games' Controversial Layoffs Despite Marvel Rivals' Success
NetEase Games has recently made headlines for laying off US-based developers of its successful mobile game, Marvel Rivals. This decision has sparked controversy within the gaming industry.
Layoffs Hit Marvel Rivals' US Team
Thaddeus Sasser, the game's director, revealed on LinkedIn that he and other California-based developers were unexpectedly let go. This announcement followed the successful launch of Marvel Rivals, a new franchise for NetEase Games. Sasser expressed his surprise and disappointment, highlighting the team's significant contributions to the game's success. He's now actively using his LinkedIn platform to help his former colleagues find new employment opportunities, showcasing their skills and experience. One example is his endorsement of Garry McGee, the game's technical designer, highlighting McGee's technical expertise and problem-solving abilities.
NetEase's Shifting North American Strategy
The layoffs are part of a broader strategic shift by NetEase within North America. While NetEase hasn't officially commented, industry rumors suggest a potential withdrawal from the region. This is supported by previous events, including the termination of funding for Worlds Untold and the dissolution of the partnership with Jar of Sparks. The decision to lay off the US-based Marvel Rivals team, despite their crucial role in the game's development, has raised significant questions about NetEase's future plans in the North American market.
Marvel Rivals Season 1 Update: Part Two
Despite the internal turmoil, Marvel Rivals continues to receive updates. The second half of Season 1 is bringing exciting new content, including:
- New Heroes: The Thing and Human Torch join the roster, completing the Fantastic Four.
- New Map: Central Park, featuring Dracula's castle, adds a new battleground.
- Balance Adjustments: Changes are being implemented to address the current meta, including adjustments to energy costs for quick ultimate recharging characters and modifications to Vanguard character survivability and mobility. A planned rank reset was ultimately scrapped due to player feedback.
The upcoming update, spearheaded by the game's creative director and lead combat designer, aims to refresh the competitive landscape and deliver a more balanced gaming experience. The removal of the rank reset demonstrates a responsiveness to player concerns, even amidst the larger company-wide restructuring.
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