R.E.P.O.: Guide to Monsters - Kill or Escape Strategies

Apr 06,25

R.E.P.O. has quickly become a favorite among horror game enthusiasts and streamers in 2025, thanks to its diverse array of monsters, each with unique characteristics and strategies for dealing with them. Below is a comprehensive guide to all the monsters you'll encounter in R.E.P.O. and the best ways to handle them.

All Monsters in R.E.P.O.

Animal

Threat Level: Low

The Animal is swift but poses minimal threat, dealing very little damage. It's an easy target as it doesn't retaliate, making it simple to eliminate.

Apex Predator (Duck)

Threat Level: Low

The Apex Predator remains harmless unless provoked. For those looking to earn some easy cash, you can kill it by luring it to the extraction zone and crushing it with the piston.

Bang

Threat Level: Medium

True to its name, the Bang is an explosive enemy that will rush and detonate upon spotting or being attacked. The safest way to neutralize it is by throwing it into water, lava, or acid. Additionally, Bangs can be used strategically to damage other monsters.

Bowtie

Threat Level: Low

Bowties emit a scream that immobilizes players, preventing movement and pushing them back. Although the scream itself isn't harmful, it can lead to damage from environmental hazards. Bowties are slow and vulnerable during their scream, making them easy to attack if you approach stealthily.

Chef

Threat Level: Medium

The Chef's attacks are predictable; it jumps and slashes with knives. Dodging its attack causes it to lose balance, providing a window for counterattacks.

Clown

Threat Level: High

The Clown is a formidable foe, using a height-adjusting laser beam and a melee charge. Its vulnerability comes post-laser attack when it's momentarily stunned, offering a chance to either attack or escape.

Gnome

Threat Level: Low

Gnomes move in groups and focus on destroying your loot rather than attacking you directly. They're weak and can be killed by slamming them against a wall or floor.

Headman

Threat Level: Low

The Headman, a floating head, is harmless unless provoked by light. It's best to avoid shining lights on it to keep it at bay.

Hidden

Threat Level: Medium

The Hidden, appearing as a cloud of black smoke, can stun you and cause you to drop your items, potentially dragging you towards other enemies. Its elusive nature makes it hard to kill, so hiding is often the best strategy.

Huntsman

Threat Level: Medium

The blind Huntsman reacts to sound, firing a deadly shotgun. It follows a set patrol route, making it easier to avoid than to confront.

Mentalist

Threat Level: Medium

The Mentalist, an alien-like entity, uses an anti-gravity field to levitate and then slam objects down. It can teleport, making it hard to escape. However, it's vulnerable to melee attacks and can be rescued from its field by other players.

Reaper

Threat Level: Medium

The Reaper is slow and deaf, making it easy to avoid but challenging to kill due to its strength. Use ranged weapons for the best chance of defeating it.

Robe

Threat Level: High

Robe is fast and aggressive, entering a frenzy when looked at directly. It's best to avoid eye contact and hide until it moves on, as it has high HP and is difficult to fight.

Rugrat

Threat Level: Low

Rugrat scavenges for items and throws them at players but will flee if it has nothing to throw. It's generally best to avoid it, as killing it requires multiple people to lift and smash it.

Spewer

Threat Level: Medium

The Spewer chases players and vomits, which can cause damage to nearby players or items. Grabbing and shaking it will make it retreat.

Shadow Child

Threat Level: Low

Despite its eerie appearance, the Shadow Child is not threatening, with low HP that allows for easy one-shot kills.

Trudge

Threat Level: High

Trudge is slow but deadly, pulling players in for a devastating mace attack. Hiding is the best strategy, as killing it is resource-intensive.

Upscream

Threat Level: Medium

Upscreams move in groups, grabbing and throwing players to cause damage and stun. They're susceptible to most attacks, but a tranq gun can stun them, allowing you to slam them into a wall or floor.

For more tips and detailed information on R.E.P.O., be sure to check out The Escapist.

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