Sony Cautions PS5 Exodus to PCs
Sony's PC Port Strategy: No PS5 User Loss Concerns
Sony isn't concerned about losing PlayStation 5 (PS5) users to PC gaming, according to a company executive. This statement emerged during a recent discussion of Sony's PC publishing strategy. Despite releasing first-party titles on PC, starting with Horizon Zero Dawn in 2020 and accelerating after the acquisition of Nixxes Software in 2021, Sony sees minimal risk of significant user attrition.
PS5 Sales Remain Strong
This confidence is supported by PS5 sales figures. As of November 2024, 65.5 million PS5 units have been sold, closely mirroring the PS4's sales trajectory (over 73 million in its first four years). Sony attributes the slight difference primarily to PS5 supply chain issues during the pandemic, not a shift in consumer preference due to PC ports.
The executive explicitly stated, "In terms of losing users to PCs, we have neither confirmed that any such trend is underway, nor do we see it as a major risk, so far."
A More Aggressive PC Porting Approach
Sony intends to further expand its PC presence. In 2024, President Hiroki Totoki announced a plan to become more "aggressive" with PC ports, aiming to reduce the time lag between PS5 and PC releases. Marvel's Spider-Man 2, launching on PC January 30th, just 15 months after its PS5 debut, exemplifies this strategy. This contrasts sharply with the two-year-plus exclusivity previously afforded to titles like Spider-Man: Miles Morales.
Beyond Spider-Man 2, Final Fantasy VII Rebirth arrives on Steam January 23rd. Several other high-profile PS5 exclusives remain unannounced for PC, including Gran Turismo 7, Rise of the Ronin, Stellar Blade, and the Demon's Souls remake.
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