Capcom Games Competition Opens Up RE ENGINE for Student Focused Challenge
Jan 19,25
Capcom首届游戏开发大赛:RE引擎助力学子,共筑游戏产业未来!
为促进产学研合作,推动游戏产业发展,Capcom正式启动首届Capcom游戏大赛。这是一场面向日本高校学生的专属游戏开发赛事,参赛者将运用Capcom自主研发的RE引擎,共同探索游戏开发的无限可能。
培养游戏产业未来之星
此次大赛旨在通过产学合作,促进高校科研发展,并为游戏行业培养优秀人才。参赛学生将组成最多20人的团队,根据游戏制作岗位分工协作,在专业Capcom开发人员的指导下,历时六个月共同完成一款游戏,学习前沿的游戏开发流程。大赛优胜团队更有机会获得Capcom提供的游戏制作支持,甚至实现作品商业化。
报名时间:2024年12月9日—2025年1月17日(如有变更,另行通知)。参赛者需年满18周岁,且为日本境内大学、研究生院或职业学校的在校学生。
RE引擎(Reach for the Moon Engine),是Capcom于2014年自主研发的游戏引擎,最初用于2017年的《生化危机7》。此后,该引擎被广泛应用于多款Capcom游戏,包括后续的《生化危机》系列作品、《龙之信条2》、《鬼武者:神之路径》,以及即将于明年发售的《怪物猎人:荒野》。RE引擎持续迭代升级,不断提升游戏品质。
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