Suicide Squad: Kill the Justice League Studio Reports More Layoffs
Rocksteady Faces Further Layoffs Following Suicide Squad's Underwhelming Performance
Rocksteady Studios, renowned for the acclaimed Batman: Arkham series, has experienced another wave of layoffs, adding to the difficulties faced after the release of Suicide Squad: Kill the Justice League. The game's mixed reception and disappointing sales, reported by Warner Bros. in February, initially led to a significant reduction in the QA team in September – approximately half of the department was let go.
This latest round of job cuts, reported by Eurogamer, extends beyond QA, impacting Rocksteady's programming and art teams. Several anonymous employees confirmed their recent termination, highlighting the ongoing fallout from the game's underperformance. Warner Bros. has yet to publicly address these recent layoffs, mirroring their silence on the September cuts.
The financial strain of Suicide Squad: Kill the Justice League is evidently impacting more than just Rocksteady. WB Games Montreal, the studio behind Batman: Arkham Origins and Gotham Knights, also announced layoffs in December, many reportedly from the QA team supporting Suicide Squad's post-launch content.
The final DLC, released December 10th, introduced Deathstroke as the fourth playable character. While a final update is scheduled for later this month, the future for Rocksteady remains uncertain following this project's apparent failure to meet expectations. The game's underperformance casts a shadow on Rocksteady's impressive track record, underscoring the significant consequences of the title's less-than-stellar reception.
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