Last of Us Sequel Kept Secret: Developer Reveals Challenges
Naughty Dog CEO Neil Druckmann recently revealed the challenges of keeping their new IP, Intergalactic: The Heretic Prophet, under wraps. The pressure was particularly intense given fan frustration over the studio's focus on remasters and remakes.
Keeping Intergalactic: The Heretic Prophet a Secret
The Difficulty of Secrecy
Druckmann admitted to the New York Times that maintaining secrecy for several years was "really hard." He acknowledged the online criticism from fans demanding new IPs and expressing weariness with the numerous remasters and remakes, especially of The Last of Us. Despite these concerns, the game's reveal trailer garnered over 2 million YouTube views, demonstrating significant public interest.
Intergalactic: The Heretic Prophet – Naughty Dog's Newest Adventure
Known for critically acclaimed franchises like Uncharted, Jak & Daxter, Crash Bandicoot, and The Last of Us, Naughty Dog expands its portfolio with Intergalactic: The Heretic Prophet. Initially teased in 2022, the title was trademarked by Sony Interactive Entertainment in February 2024 and officially unveiled at The Game Awards.
Set in an alternate 1986 where space travel is highly advanced, players take on the role of Jordan A. Mun, a bounty hunter stranded on the mysterious planet Sempiria. Its perilous history has claimed countless lives, making Jordan's survival and potential escape a monumental challenge.
Druckmann describes the narrative as ambitious, focusing on a fictional religion and the consequences of faith in different institutions. He also highlights the game's return to Naughty Dog's action-adventure roots, drawing inspiration from classic anime such as 1988's Akira and 1990's Cowboy Bebop.
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