The hitbox in Marvel Rivals is controversial

Jan 23,25

A recent Reddit thread highlighted a significant issue in Marvel Rivals: broken hitboxes. A video showcased Spider-Man hitting Luna Snow from several meters away, a clear indication of inaccurate collision detection. Similar instances of hits registering despite visually missing their target have fueled speculation about lag compensation, but the core problem appears to be flawed hitbox implementation. Professional players have further demonstrated consistent inconsistencies, with shots landing reliably to the right of the crosshair but failing to connect to the left. This points to a broader issue affecting multiple characters.

Despite this significant gameplay flaw, Marvel Rivals, often dubbed the "Overwatch killer," enjoyed a remarkably successful Steam launch. Over 444,000 concurrent players logged in on its first day – a number comparable to Miami's population. While optimization concerns exist, particularly for users with lower-end graphics cards like the Nvidia GeForce 3050, many players praise the game's fun factor and value proposition. The game's revenue model is also considered more user-friendly.

A key aspect contributing to player satisfaction is the non-expiring nature of battle passes. Unlike other games, players aren't pressured into grinding excessively to complete them. This feature alone is likely a major factor in the positive reception of Marvel Rivals.

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