Marvel Rivals: Shader Compilation Optimizations Enhance Launch Speed

Feb 11,25

Many Marvel Rivals players are experiencing extended shader compilation times on launch. This guide provides a workaround to significantly reduce this loading delay.

Addressing Slow Shader Compilation in Marvel Rivals

Marvel Rivals loading screen illustrating the shader compilation issue.

Game loading times can vary, especially for online titles. However, Marvel Rivals PC players are reporting shader compilation taking several minutes. Shaders are crucial programs managing visual elements like lighting and color in 3D environments. Incorrect shader installation can lead to various problems.

A community-discovered solution effectively addresses this issue:

  1. Access Nvidia Control Panel: Locate and open your Nvidia control panel.
  2. Adjust Shader Cache Size: Navigate to the global settings and find the "Shader Cache Size" option.
  3. Set a Lower Value: Select a value less than or equal to your VRAM. The available options are typically 5GB, 10GB, and 100GB; choose the closest option to your VRAM capacity.

This adjustment not only speeds up shader compilation to a matter of seconds but also resolves "Out of VRAM memory" errors.

While a permanent fix from NetEase Games is pending, this method offers a practical solution to avoid lengthy loading times.

Marvel Rivals is currently available on PS5, PC, and Xbox Series X|S.

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