"Duskbloods: Play as Bloodsworn, Not Bloodborne 2"
The Duskbloods will have players take on the role of a Bloodsworn, but rest assured, it's not Bloodborne 2. Dive deeper to discover FromSoftware's vision for The Duskbloods and its unique features.
FromSoftware Will Continue To Create Single-Player Focused Games
The Duskbloods Director on Nintendo’s Creator’s Voice Blog
FromSoftware, the masterminds behind Elden Ring, have reassured fans that they will continue to craft their signature single-player experiences, akin to the critically acclaimed Soulslike titles. This commitment comes despite their venture into multiplayer gaming with the recently announced The Duskbloods, an exclusive title for the Nintendo Switch 2 unveiled during the April 2 Nintendo Direct. The Duskbloods is an online multiplayer PvPvE game that retains the iconic Soulslike themes and aesthetics. This announcement follows closely on the heels of another multiplayer project, Elden Ring Nightreign.
In a detailed post on Nintendo’s new insider blog, Creator’s Voice, dated April 4, FromSoftware Director Hidetaka Miyazaki addressed the company's future direction. He emphasized that despite the upcoming multiplayer titles, FromSoftware remains dedicated to developing traditional single-player games.
Miyazaki stated, "As a side note, please allow me to address one thing. As previously mentioned, this is an online multiplayer title at its core, but this doesn’t mean that we as a company have decided to shift to a more multiplayer-focused direction with titles going forward." He further added, "The Nintendo Switch 2 version of Elden Ring was also announced, and we still intend to actively develop single-player focused games such as this that embrace our more traditional style."
The Importance of Blood in The Duskbloods
Miyazaki shed light on the game’s characters and setting, which revolve around the concept of blood. Players will embody "Bloodsworn," members of a group endowed with superhuman abilities derived from special blood. While drawing parallels to vampires, Miyazaki clarified that these characters would not be portrayed as traditional monstrous figures.
In The Duskbloods, Bloodsworn compete for "The First Blood," which emerges at the end of human society during an event known as "The Twilight of Humanity." This event spans various times and locations.
Describing the game's setting, Miyazaki noted, "There are more traditional Gothic- or Victorian-style maps as well as those depicting the closing years of the early modern period, like the one glimpsed in the trailer with the train running through it."
Miyazaki emphasized that blood in the game serves as a conceptual element rather than a mere depiction of injury. He explained, "Blood symbolizes one of the game’s key themes—the history it holds, the power it passes on, the fates it weaves, and the marker of those who have surpassed the limitations of their own humanity."
Wide Variety of Characters and Online Multiplayer
The Duskbloods’ trailer showcased a diverse array of characters, each with unique designs and personalities. Miyazaki confirmed that players will have over a dozen characters to choose from, with some level of customization available. He remarked, "I think there are a lot of unique elements to the character designs and the weapons they use, so hopefully players can find one or two favorites among them."
At the outset, players gather at a "hub" where they can select and customize their character before entering online multiplayer sessions, which support up to 8 players. After each match, players return to the hub to collect their rewards, primarily character customization items.
Matches typically conclude with one player remaining, though victory conditions can vary. Players may need to defeat a formidable boss or navigate other unique challenges.
Miyazaki elaborated, "Regardless of whether it’s PvP or PvE, the idea is to provide players with an experience that allows them to learn and hone their skills as they play. We’ve therefore designed the PvE boss encounters to present a tough challenge and a sense of accomplishment upon defeating them."
He also introduced the concept of "roles," where players can take on special responsibilities and objectives. While some details remain under wraps, Miyazaki provided examples such as the "Destined Rivals" role, where players must locate and defeat their rival, and the "Destined Companion" role, where players seek out a partner to form a bond and earn special rewards.
He further explained, "Roles can be assigned to any character via blood customization, allowing players to enjoy role-playing in a literal sense and hopefully adding to the drama of these engagements."
The Creator’s Voice blog post offered valuable insights into FromSoftware’s exclusive title for the Nintendo Switch 2. With more announcements expected in the future, The Duskbloods is set to launch in 2026. Stay tuned for the latest updates on this exciting game by checking out our article below!
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