Jump Ship Preview: It's Sea of Thieves Meets Left 4 Dead, and it's Even More Polished and Fun Than Last Year

Mar 05,25

Jump Ship: A Thrilling Sci-Fi Shooter Poised for Success

Almost a year ago, at the Game Developers Conference, I first encountered Jump Ship, a captivating four-player sci-fi PvE shooter. Blending elements of Sea of Thieves, Left 4 Dead, and FTL, it immediately stood out. A recent playthrough with the developers confirmed my initial impression: Jump Ship has the potential to be a major indie hit in a crowded year of releases. Its upcoming Early Access launch this summer showcases a refined and incredibly fun experience.

Jump Ship offers a non-grindy space adventure for up to four players. Importantly, Keepsake Games is developing a robust single-player mode, incorporating AI assistants to manage the ship for solo players. The Prologue serves as both a tutorial, introducing core mechanics like shooting, space-suit maneuvering, piloting, and ship combat, and a compelling lore introduction.

Jump Ship - Closed Beta Screenshots

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The game features a compelling narrative centered around a galaxy-wide virus. Players, as Atirans, must reach the galaxy's core to eradicate the threat. Missions unfold across procedurally generated sectors, varying in length from 10 minutes to an hour. The Jump Map uses color-coding to indicate mission difficulty and potential rewards.

The AI companion, Iris, discovered in the Prologue, provides narrative context and guidance. The Hangar serves as a central hub for currency management, outfit customization, galaxy map exploration, and even a mini-soccer game.

PlayThe core four-player gameplay is exceptionally engaging. Missions require coordinated teamwork: one player pilots and uses the pilot's chair weapons, another operates the ship's main cannon, and two might perform hull repairs or external attacks. Dynamic events, such as ship damage requiring fire suppression, add an extra layer of challenge and excitement. Maintaining the ship's pineapple pizza-maker is crucial!

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On-foot segments within mission structures demand teamwork to overcome robotic enemies. Grappling hooks facilitate quick traversal. Retrieving loot requires coordinated effort, with players protecting the loot carrier.

PlayWhile my demos were brief, they highlighted Jump Ship's addictive nature in short bursts. The extent of the larger mission structure and procedural generation remains to be fully explored, but the game's potential is undeniable. Jump Ship possesses all the hallmarks of a future classic.

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