World of Warcraft Takes a Jab at Final Fantasy 14 With Its Housing Plans
Player housing is coming to World of Warcraft, and Blizzard has offered a first glimpse into its implementation. A recent preview detailed early plans, even playfully contrasting their approach with Final Fantasy XIV's housing system.
World of Warcraft: Midnight will introduce this highly anticipated feature. A key goal, as stated in the recent developer blog, is to make housing accessible to all players. Blizzard emphasizes inclusivity, stating, "If you want a house, you can have a house. No exorbitant requirements or high purchase costs, no lotteries, and no onerous upkeep (and if your subscription lapses, don’t worry, your house doesn’t get repossessed!)."
Player housing functions as advertised: players can purchase and personalize homes within the MMO world, inviting others to visit. This feature, extremely popular in Final Fantasy XIV, has fueled impressive player creativity, resulting in in-game theaters, nightclubs, cafes, and even museums.
However, Final Fantasy XIV's housing system also has its drawbacks. Limited plots per server, high Gil costs, lotteries, and the risk of demolition due to inactivity are well-known issues.
World of Warcraft aims to address these concerns. Housing is shared among the Warband, allowing character flexibility and shared rewards across characters and factions. While a Human character can't buy a house in a Horde zone, a Troll Warband member can, granting access to the Human character.
While World of Warcraft's housing will initially be divided into two zones with "Neighborhoods" of approximately 50 plots each, these are instanced and offer both public and private options. Public areas are server-maintained and created dynamically, meaning there’s no immediate limit on the number of Neighborhoods.
Blizzard's commitment to World of Warcraft housing is evident. Their stated goals include "boundless self-expression," "deeply social" experiences, and a "long-lasting journey" with ongoing updates and expansion across future patches. While acknowledging FFXIV's pitfalls, Blizzard's approach suggests a considered response to player expectations.
Further details are expected before the anticipated summer reveal of World of Warcraft: Midnight.
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