Reynatis訪談:創意製片人Takumi,場景作家Kazushige Nojima和作曲家Yoko Shimomura討論遊戲,咖啡等等

Feb 22,25

這次廣泛的采訪深入研究了Furyu的動作RPG Reynatis ,該作品於9月27日由NIS America於9月27日發行。我們從創意製作人Takumi,場景作家Kazushige Nojima和作曲家Shimomura聽到。對話涵蓋了靈感,合作,發展挑戰等等。

Takumi討論了他在將 Reynatis 帶入生活中的角色,從最初的概念到最終產品。他對絕大多數積極的國際反應表示高興,將其與更為保留的日本接待處形成鮮明對比。在承認Tetsuya Nomura的作品(特別是 最終幻想與XIII )的影響時,他強調了 Reynatis '獨特身份是他自己的創造。

訪談涉及大流行期間遊戲的開發,計劃的更新解決了玩家反饋,以及涉及Nojima和Shimomura的協作過程,該過程涉及通過社交媒體和消息傳遞應用程序進行直接的非正式溝通。

TAKUMI reveals his personal connection to Nomura's work, explaining his desire to create a game that fulfilled the potential of *Versus XIII*'s unrealized vision, seen through the lens of a dedicated fan. The discussion extends to the game's development across multiple platforms, the challenges of balancing visual fidelity with performance, and FuRyu's evolving approach to PC development. The collaboration with Square Enix for the *NEO: The World Ends With You* crossover is detailed, highlighting the unconventional, direct approach taken by TAKUMI. TAKUMI shares his favorite works by Nojima and Shimomura, emphasizing the profound impact of *Kingdom Hearts* on his personal development and creative vision. He also discusses the action game influences on *Reynatis*, while clarifying its unique position within the FuRyu catalog. The interview continues with insights into the game's three-year development cycle, the impact of the pandemic on the process, and the planned post-launch DLC content.

Takumi解釋了在多個平台上發布 Reynatis 的決定,並確認在最大化覆蓋範圍和在單個平台上優化性能之間的權衡。他還討論了Furyu PC開發的未來及其智能手機端口的方法。

Xbox發行的問題得到了解決,Takumi表示個人興趣,但承認目前在日本缺乏市場需求是一個重大障礙。他對玩家體驗遊戲的長期內容並避免破壞者表示興奮。

The interview concludes with discussions about potential future art books and soundtracks, TAKUMI's personal gaming preferences, and his favorite projects. He emphasizes the strong thematic resonance of *Reynatis*, particularly for those feeling stifled or marginalized by societal pressures. The email portion of the interview features Nojima and Shimomura's perspectives on their involvement, their creative processes, and their thoughts on *Reynatis*. They share their favorite aspects of the project and offer insights into their evolving approaches to storytelling and composition. The interview concludes with a lighthearted question about coffee preferences, providing a final glimpse into the personalities behind *Reynatis*.

文章以行動呼籲結束,鼓勵讀者體驗 reynatis ,並強調作者最近進行的其他訪談。

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